Full Time

Sr Software Engineer OPENGL ES

Posted 1 month ago by eInfochips Limited
Bengaluru( Marathahalli )
Application ends: March 17, 2022
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Job Description

Exciting opportunity for C++ and OPENGL ES developer to be part of HARMAN International Surround view team in AD/ADAS BU

Basic Qualifications:
Bachelor’s Degree or higher in Computer Science or Engineering

At least 4+ years of experience

Deep Knowledge of OpenGL ES and GPUs

Good experience in Computational Geometry.

Experience in Rendering engine, Shading & Projection + mathematical techniques.

Professional skills in C/C++ and object oriented software engineering

Good knowledge of software architecture principals and design tools

Good Knowledge of Linux and Android

Experienced in creation of high quality cross platform reusable software

Experience in system performance optimization

Self motivated, result driven individual, must be passionate about the work

Fluent in both written and spoken English

 

Job Responsibilities:

Be a key contributor to technical solutions, architecture and designs of our ADAS products

Work with architects, engineers, designers, testers and managers in multiple locations as needed to help integrate and productize the solution

Perform code reviews and other activities to ensure high-quality results

Participate and drive solutions in a dynamic and highly demanding environment

Implement modules that will meet the requirements of today and scale up for future requirements

Create and document software and modules design/implementation

Stay up to date with current trends and technologies
RoleSoftware Developer
Industry TypeConsumer Electronics, Appliances, Durables
Functional AreaIT Software – System Programming
Employment TypeFull Time, Permanent
Role CategoryProgramming & Design
Education
UG :Any Graduate in Any Specialization, Graduation Not Required
PG :Any Postgraduate in Any Specialization, Post Graduation Not Required
Doctorate :Any Doctorate in Any Specialization, Doctorate Not Required
Key Skills
c++cRenderingopengl escomputational geometryGPU